namespace NibblePoker.Flemmotron.Commons.Utils; public class SendKeys { /*public static async Task Main(string[] args) { // Simulate a left mouse button click var input = new INPUT[2]; // Mouse down input[0] = new INPUT { type = INPUT_MOUSE, U = new InputUnion { mi = new MOUSEINPUT { dwFlags = MOUSEEVENTF_LEFTDOWN, } } }; // Mouse up input[1] = new INPUT { type = INPUT_MOUSE, U = new InputUnion { mi = new MOUSEINPUT { dwFlags = MOUSEEVENTF_LEFTUP, } } }; // Send the input Imports.SendInput((uint)input.Length, input, Marshal.SizeOf(typeof(INPUT))); // Optional delay await Task.Delay(300); }*/ }