Initial commit

Update .gitignore, ConsoleApp1.csproj, and 23 more files...
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Herwin Bozet (NibblePoker) 2025-01-19 23:08:37 +01:00
commit 86e5dcd318
25 changed files with 785 additions and 0 deletions

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.gitignore vendored Normal file
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# IDEs
.vs/
.idea/
# Build Artifacts
bin/
obj/
*.dll
*.exe
# Trash
/packages/
riderModule.iml
/_ReSharper.Caches/

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<PublishAot>true</PublishAot>
<InvariantGlobalization>true</InvariantGlobalization>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\NibblePoker.Win32Wrappers\NibblePoker.Win32Wrappers.csproj" />
</ItemGroup>
</Project>

15
ConsoleApp1/Program.cs Normal file
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using NibblePoker.Win32Wrappers;
namespace ConsoleApp1;
//https://getandplay.github.io/2019/05/08/Find%20the%20window%20you%20wanted%20by%20using%20EnumWindows/
class Program {
public static int Main(string[] args) {
Console.WriteLine("Hello, World!");
return 0;
}
}

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LICENSE Normal file
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Creative Commons Legal Code
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as contemplated by Affirmer's express Statement of Purpose.
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Related Rights in the Work (i) in all territories worldwide, (ii) for the
maximum duration provided by applicable law or treaty (including future
time extensions), (iii) in any current or future medium and for any number
of copies, and (iv) for any purpose whatsoever, including without
limitation commercial, advertising or promotional purposes (the
"License"). The License shall be deemed effective as of the date CC0 was
applied by Affirmer to the Work. Should any part of the License for any
reason be judged legally invalid or ineffective under applicable law, such
partial invalidity or ineffectiveness shall not invalidate the remainder
of the License, and in such case Affirmer hereby affirms that he or she
will not (i) exercise any of his or her remaining Copyright and Related
Rights in the Work or (ii) assert any associated claims and causes of
action with respect to the Work, in either case contrary to Affirmer's
express Statement of Purpose.
4. Limitations and Disclaimers.
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surrendered, licensed or otherwise affected by this document.
b. Affirmer offers the Work as-is and makes no representations or
warranties of any kind concerning the Work, express, implied,
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the greatest extent permissible under applicable law.
c. Affirmer disclaims responsibility for clearing rights of other persons
that may apply to the Work or any use thereof, including without
limitation any person's Copyright and Related Rights in the Work.
Further, Affirmer disclaims responsibility for obtaining any necessary
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d. Affirmer understands and acknowledges that Creative Commons is not a
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namespace NibblePoker.Flemmotron.Commons;
public class BasicExecutor : IExecutor {
}

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namespace NibblePoker.Flemmotron.Commons;
public interface IExecutor {
/*#region Properties
public readonly List<Task> prerequisiteTasks;
#endregion*/
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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namespace NibblePoker.Flemmotron.Commons.Utils;
public class ProcessUtils {
public static IntPtr GetProcess() {
return IntPtr.Zero;
}
/*[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool EnumWindows(EnumedWindow lpEnumFunc, ArrayList lParam);
public static ArrayList GetWindows()
{
ArrayList windowHandles = new ArrayList();
EnumedWindow callBackPtr = GetWindowHandle;
EnumWindows(callBackPtr, windowHandles);
return windowHandles;
}
private static bool GetWindowHandle(IntPtr windowHandle, ArrayList windowHandles)
{
windowHandles.Add(windowHandle);
return true;
}*/
}

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namespace NibblePoker.Flemmotron.Commons.Utils;
public class SendKeys {
/*public static async Task Main(string[] args) {
// Simulate a left mouse button click
var input = new INPUT[2];
// Mouse down
input[0] = new INPUT {
type = INPUT_MOUSE,
U = new InputUnion {
mi = new MOUSEINPUT {
dwFlags = MOUSEEVENTF_LEFTDOWN,
}
}
};
// Mouse up
input[1] = new INPUT {
type = INPUT_MOUSE,
U = new InputUnion {
mi = new MOUSEINPUT {
dwFlags = MOUSEEVENTF_LEFTUP,
}
}
};
// Send the input
Imports.SendInput((uint)input.Length, input, Marshal.SizeOf(typeof(INPUT)));
// Optional delay
await Task.Delay(300);
}*/
}

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namespace NibblePoker.Flemmotron.Commons.Utils;
public class WindowUtils {
/*public static IReadOnlyList<int> FindWindowByClassName(string className)
{
var windowList = new List<int>();
EnumWindows(OnWindowEnum, 0);
return windowList;
bool OnWindowEnum(int hwnd, int lparam)
{
var lpString = new StringBuilder(512);
GetClassName(hwnd, lpString, lpString.Capacity);
if (lpString.ToString().Equals(className, StringComparison.InvariantCultureIgnoreCase))
{
windowList.Add(hwnd);
}
return true;
}
}*/
}

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namespace NibblePoker.Flemmotron.TestLib;
public class Class1 { }

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NibblePoker.Flemmotron.TestLib", "NibblePoker.Flemmotron.TestLib\NibblePoker.Flemmotron.TestLib.csproj", "{B72FCF67-410C-4AB9-93EB-138AA997025E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NibblePoker.Flemmotron.Commons", "NibblePoker.Flemmotron.Commons\NibblePoker.Flemmotron.Commons.csproj", "{9B454754-933F-49E3-9EA1-A161CDEB02D6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NibblePoker.Win32Bindings", "NibblePoker.Win32Bindings\NibblePoker.Win32Bindings.csproj", "{D59AA77B-F9F4-4EE7-857C-C0B95489655B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NibblePoker.Win32Wrappers", "NibblePoker.Win32Wrappers\NibblePoker.Win32Wrappers.csproj", "{FDA327CC-C600-4CCB-B3D9-2585B1C7C5E5}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleApp1", "ConsoleApp1\ConsoleApp1.csproj", "{EA368610-B371-40AF-98C6-3AFB46D7209E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B72FCF67-410C-4AB9-93EB-138AA997025E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B72FCF67-410C-4AB9-93EB-138AA997025E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B72FCF67-410C-4AB9-93EB-138AA997025E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B72FCF67-410C-4AB9-93EB-138AA997025E}.Release|Any CPU.Build.0 = Release|Any CPU
{9B454754-933F-49E3-9EA1-A161CDEB02D6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9B454754-933F-49E3-9EA1-A161CDEB02D6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9B454754-933F-49E3-9EA1-A161CDEB02D6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9B454754-933F-49E3-9EA1-A161CDEB02D6}.Release|Any CPU.Build.0 = Release|Any CPU
{D59AA77B-F9F4-4EE7-857C-C0B95489655B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D59AA77B-F9F4-4EE7-857C-C0B95489655B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D59AA77B-F9F4-4EE7-857C-C0B95489655B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D59AA77B-F9F4-4EE7-857C-C0B95489655B}.Release|Any CPU.Build.0 = Release|Any CPU
{FDA327CC-C600-4CCB-B3D9-2585B1C7C5E5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FDA327CC-C600-4CCB-B3D9-2585B1C7C5E5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FDA327CC-C600-4CCB-B3D9-2585B1C7C5E5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FDA327CC-C600-4CCB-B3D9-2585B1C7C5E5}.Release|Any CPU.Build.0 = Release|Any CPU
{EA368610-B371-40AF-98C6-3AFB46D7209E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EA368610-B371-40AF-98C6-3AFB46D7209E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EA368610-B371-40AF-98C6-3AFB46D7209E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EA368610-B371-40AF-98C6-3AFB46D7209E}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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using System.Runtime.InteropServices;
namespace NibblePoker.Win32Bindings;
// ReSharper disable UnusedMember.Global
public static class Kernel32 {
/// https://learn.microsoft.com/en-us/windows/win32/api/utilapiset/nf-utilapiset-beep
/// <remarks>
/// After some testing on a Windows 11 23H2 machine, it appears that the frequency limits are not enforced.
/// </remarks>
[DllImport("kernel32.dll", CharSet = CharSet.None, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool Beep([In] uint dwFreq, [In] uint dwDuration);
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Folder Include="WinUser\" />
</ItemGroup>
</Project>

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using System.Runtime.InteropServices;
namespace NibblePoker.Win32Bindings;
// ReSharper disable InconsistentNaming
// ReSharper disable UnusedMember.Global
public class User32 {
#region MB_* flags
public const uint MB_ABORTRETRYIGNORE = 0x00000002;
public const uint MB_CANCELTRYCONTINUE = 0x00000006;
public const uint MB_HELP = 0x00004000;
public const uint MB_OK = 0x00000000;
public const uint MB_OKCANCEL = 0x00000001;
public const uint MB_RETRYCANCEL = 0x00000005;
public const uint MB_YESNO = 0x00000004;
public const uint MB_YESNOCANCEL = 0x00000003;
public const uint MB_ICONEXCLAMATION = 0x00000030;
public const uint MB_ICONWARNING = 0x00000030;
public const uint MB_ICONINFORMATION = 0x00000040;
public const uint MB_ICONASTERISK = 0x00000040;
public const uint MB_ICONQUESTION = 0x00000020;
public const uint MB_ICONSTOP = 0x00000010;
public const uint MB_ICONERROR = 0x00000010;
public const uint MB_ICONHAND = 0x00000010;
public const uint MB_DEFBUTTON1 = 0x00000000;
public const uint MB_DEFBUTTON2 = 0x00000100;
public const uint MB_DEFBUTTON3 = 0x00000200;
public const uint MB_DEFBUTTON4 = 0x00000300;
public const uint MB_APPLMODAL = 0x00000000;
public const uint MB_SYSTEMMODAL = 0x00001000;
public const uint MB_TASKMODAL = 0x00002000;
public const uint MB_DEFAULT_DESKTOP_ONLY = 0x00020000;
public const uint MB_RIGHT = 0x00080000;
public const uint MB_RTLREADING = 0x00100000;
public const uint MB_SETFOREGROUND = 0x00010000;
public const uint MB_TOPMOST = 0x00040000;
public const uint MB_SERVICE_NOTIFICATION = 0x00200000;
/// <summary>
/// Used by <see cref="MessageBeep"/> for the sound type that is propagated to <see cref="Kernel32.Beep"/> internally.
/// </summary>
public const uint MB_FALLBACK = 0xFFFFFFFF;
#endregion
#region MessageBox Returns
public const int IDABORT = 3;
public const int IDCANCEL = 2;
public const int IDCONTINUE = 11;
public const int IDIGNORE = 5;
public const int IDNO = 7;
public const int IDOK = 1;
public const int IDRETRY = 4;
public const int IDTRYAGAIN = 10;
public const int IDYES = 6;
#endregion
/// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-messagebeep
[DllImport("user32.dll", CharSet = CharSet.None, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool MessageBeep(uint uType);
[DllImport("user32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
[return: MarshalAs(UnmanagedType.I4)]
public static extern int MessageBoxA(IntPtr hWnd, nint lpText, nint lpCaption, uint uType);
[DllImport("user32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
[return: MarshalAs(UnmanagedType.I4)]
public static extern int MessageBoxW(IntPtr hWnd, nint lpText, nint lpCaption, uint uType);
//[DllImport("user32.dll")]
//public static extern int GetClassName(int hWnd, StringBuilder lpString, int nMaxCount);
//[DllImport("user32")]
//public static extern int GetWindowText(int hwnd, StringBuilder lptrString, int nMaxCount);
}

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namespace NibblePoker.Win32Bindings.WinUser.SendKeys;
public enum EEventTypes {
/// <summary>
/// The event is a mouse event. Use the mi structure of the union.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
INPUT_MOUSE = 0,
/// <summary>
/// The event is a keyboard event. Use the ki structure of the union.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.KEYBDINPUT"/>
INPUT_KEYBOARD = 1,
/// <summary>
/// The event is a hardware event. Use the hi structure of the union.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.HARDWAREINPUT"/>
INPUT_HARDWARE = 2,
}

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namespace NibblePoker.Win32Bindings.WinUser.SendKeys;
// ReSharper disable InconsistentNaming
[Flags]
public enum EKeyEventFlags : uint {
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-keybdinput
/// <summary>
/// If specified, the wScan scan code consists of a sequence of two bytes, where the first byte has a value of 0xE0.
/// See <see href="https://learn.microsoft.com/en-us/windows/win32/inputdev/about-keyboard-input#extended-key-flag">Extended-Key Flag</see>
/// for more info.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.KEYBDINPUT"/>
KEYEVENTF_EXTENDEDKEY = 0x0001,
/// <summary>
/// If specified, the key is being released.
/// If not specified, the key is being pressed.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.KEYBDINPUT"/>
KEYEVENTF_KEYUP = 0x0002,
/// <summary>
/// If specified, <see cref="Structures.KEYBDINPUT.wScan"/> identifies the key and <see cref="Structures.KEYBDINPUT.wVk"/> is ignored.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.KEYBDINPUT"/>
KEYEVENTF_SCANCODE = 0x0004,
/// <summary>
/// If specified, the system synthesizes a VK_PACKET keystroke.
/// The <see cref="Structures.KEYBDINPUT.wVk"/> parameter must be zero.
/// This flag can only be combined with the <see cref="KEYEVENTF_KEYUP"/> flag.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.KEYBDINPUT"/>
KEYEVENTF_UNICODE = 0x0008,
}

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namespace NibblePoker.Win32Bindings.WinUser.SendKeys;
// ReSharper disable InconsistentNaming
[Flags]
public enum EMouseEventFlags : uint {
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-MOUSEINPUT
/// <summary>
/// Movement occurred.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_MOVE = 0x0001,
/// <summary>
/// The left button was pressed.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_LEFTDOWN = 0x0002,
/// <summary>
/// The left button was released.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_LEFTUP = 0x0004,
/// <summary>
/// The right button was pressed.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_RIGHTDOWN = 0x0008,
/// <summary>
/// The right button was released.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_RIGHTUP = 0x0010,
/// <summary>
/// The middle button was pressed.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_MIDDLEDOWN = 0x0020,
/// <summary>
/// The middle button was released.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_MIDDLEUP = 0x0040,
/// <summary>
/// An X button was pressed.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_XDOWN = 0x0080,
/// <summary>
/// An X button was released.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_XUP = 0x0100,
/// <summary>
/// The wheel was moved, if the mouse has a wheel.
/// The amount of movement is specified in mouseData.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_WHEEL = 0x0800,
/// <summary>
/// The wheel was moved horizontally, if the mouse has a wheel.
/// The amount of movement is specified in mouseData.
/// </summary>
/// <remarks>Windows XP/2000: This value is not supported</remarks>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_HWHEEL = 0x1000,
/// <summary>
/// The <see href="https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-mousemove">WM_MOUSEMOVE</see>
/// messages will not be coalesced.
/// The default behavior is to coalesce WM_MOUSEMOVE messages.
/// </summary>
/// <remarks>Windows XP/2000: This value is not supported</remarks>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_MOVE_NOCOALESCE = 0x2000,
/// <summary>
/// Maps coordinates to the entire desktop.
/// Must be used with <see cref="MOUSEEVENTF_ABSOLUTE"/>.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_VIRTUALDESK = 0x4000,
/// <summary>
/// The dx and dy members contain normalized absolute coordinates.
/// If the flag is not set, `dx` and `dy` contain relative data (the change in position since the last reported position).
/// This flag can be set, or not set, regardless of what kind of mouse or other pointing device, if any, is connected to the system.
/// </summary>
/// <seealso cref="Structures.InputUnion"/>
/// <seealso cref="Structures.MOUSEINPUT"/>
MOUSEEVENTF_ABSOLUTE = 0x8000,
}

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using System.Runtime.InteropServices;
namespace NibblePoker.Win32Bindings.WinUser.SendKeys;
public class Imports {
[DllImport("user32.dll", CallingConvention = CallingConvention.Winapi)]
public static extern uint SendInput(uint nInputs, Structures.INPUT[] pInputs, int cbSize);
}

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using System.Runtime.InteropServices;
namespace NibblePoker.Win32Bindings.WinUser.SendKeys;
public class Structures {
[StructLayout(LayoutKind.Sequential)]
public struct INPUT {
public int type;
public InputUnion U;
}
[StructLayout(LayoutKind.Explicit)]
public struct InputUnion {
[FieldOffset(0)] public MOUSEINPUT mi;
[FieldOffset(0)] public KEYBDINPUT ki;
[FieldOffset(0)] public HARDWAREINPUT hi;
}
[StructLayout(LayoutKind.Sequential)]
public struct MOUSEINPUT {
public int dx;
public int dy;
public int mouseData;
public uint dwFlags;
public uint time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
public struct KEYBDINPUT {
public ushort wVk;
public ushort wScan;
public uint dwFlags;
public uint time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
public struct HARDWAREINPUT {
public uint uMsg;
public ushort wParamL;
public ushort wParamH;
}
}

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using System.ComponentModel;
using System.Runtime.InteropServices;
using NibblePoker.Win32Bindings;
namespace NibblePoker.Win32Wrappers;
// ReSharper disable MemberCanBePrivate.Global
public static class Beeps {
public enum SoundTypes : uint {
Fallback = User32.MB_FALLBACK,
CriticalStop = User32.MB_ICONERROR,
Asterisk = User32.MB_ICONINFORMATION,
Question = User32.MB_ICONQUESTION, // Doesn't work on W11 !!
Exclamation = User32.MB_ICONWARNING,
Default = User32.MB_OK,
}
public static void Beep(uint frequency, uint durationMs) {
if(!Kernel32.Beep(frequency, durationMs)) {
throw new Win32Exception(Marshal.GetLastWin32Error());
}
}
public static void Beep(uint type) {
if(!User32.MessageBeep(type)) {
throw new Win32Exception(Marshal.GetLastWin32Error());
}
}
public static void Beep(SoundTypes type) {
Beep((uint)type);
}
public static bool BeepSafe(uint frequency, uint durationMs) {
return Kernel32.Beep(frequency, durationMs);
}
public static bool BeepSafe(uint type) {
return User32.MessageBeep(type);
}
public static bool BeepSafe(SoundTypes type) {
return BeepSafe((uint)type);
}
}

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using System.ComponentModel;
using System.Runtime.InteropServices;
using static NibblePoker.Win32Bindings.User32;
namespace NibblePoker.Win32Wrappers;
public static class MessageBox {
// ReSharper disable once EnumUnderlyingTypeIsInt
public enum EResults : int {
Error = 0,
Abort = IDABORT,
Cancel = IDCANCEL,
Continue = IDCONTINUE,
Ignore = IDIGNORE,
No = IDNO,
Ok = IDOK,
Retry = IDRETRY,
TryAgain = IDTRYAGAIN,
Yes = IDYES,
}
public static EResults Show(string title, string content, uint options = 0) {
nint ptrTitle = Marshal.StringToHGlobalUni(title);
nint ptrContent = Marshal.StringToHGlobalUni(content);
try {
EResults mbResult = (EResults)MessageBoxW(IntPtr.Zero, ptrContent, ptrTitle, options);
if(mbResult == EResults.Error) {
throw new Win32Exception(Marshal.GetLastWin32Error());
}
// TODO: Check if the code is known !
/*else {
#if DEBUG
Console.WriteLine("Mode=Debug");
#else
Console.WriteLine("Mode=Release");
#endif
}*/
return mbResult;
} finally {
Marshal.FreeHGlobal(ptrContent);
Marshal.FreeHGlobal(ptrTitle);
}
}
/*public static int ShowSafe(string title, string content, uint options = 0) {
return 0;
}*/
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\NibblePoker.Win32Bindings\NibblePoker.Win32Bindings.csproj" />
</ItemGroup>
</Project>

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