1
0
mirror of https://gitlab.com/MoonTestUse1/AdministrationItDepartmens.git synced 2025-08-14 00:25:46 +02:00

Initial commit

This commit is contained in:
MoonTestUse1
2024-12-23 19:27:44 +06:00
commit e81df4c87e
4952 changed files with 1705479 additions and 0 deletions

View File

@@ -0,0 +1,19 @@
import asyncio
import typing
AutoWebSocketsProtocol: typing.Optional[typing.Callable[..., asyncio.Protocol]]
try:
import websockets # noqa
except ImportError: # pragma: no cover
try:
import wsproto # noqa
except ImportError:
AutoWebSocketsProtocol = None
else:
from uvicorn.protocols.websockets.wsproto_impl import WSProtocol
AutoWebSocketsProtocol = WSProtocol
else:
from uvicorn.protocols.websockets.websockets_impl import WebSocketProtocol
AutoWebSocketsProtocol = WebSocketProtocol

View File

@@ -0,0 +1,417 @@
from __future__ import annotations
import asyncio
import http
import logging
from typing import (
Any,
List,
Literal,
Optional,
Sequence,
Tuple,
Union,
cast,
)
from urllib.parse import unquote
import websockets
from websockets.datastructures import Headers
from websockets.exceptions import ConnectionClosed
from websockets.extensions.permessage_deflate import ServerPerMessageDeflateFactory
from websockets.legacy.server import HTTPResponse
from websockets.server import WebSocketServerProtocol
from websockets.typing import Subprotocol
from uvicorn._types import (
ASGISendEvent,
WebSocketAcceptEvent,
WebSocketCloseEvent,
WebSocketConnectEvent,
WebSocketDisconnectEvent,
WebSocketReceiveEvent,
WebSocketResponseBodyEvent,
WebSocketResponseStartEvent,
WebSocketScope,
WebSocketSendEvent,
)
from uvicorn.config import Config
from uvicorn.logging import TRACE_LOG_LEVEL
from uvicorn.protocols.utils import (
ClientDisconnected,
get_local_addr,
get_path_with_query_string,
get_remote_addr,
is_ssl,
)
from uvicorn.server import ServerState
class Server:
closing = False
def register(self, ws: WebSocketServerProtocol) -> None:
pass
def unregister(self, ws: WebSocketServerProtocol) -> None:
pass
def is_serving(self) -> bool:
return not self.closing
class WebSocketProtocol(WebSocketServerProtocol):
extra_headers: List[Tuple[str, str]]
def __init__(
self,
config: Config,
server_state: ServerState,
app_state: dict[str, Any],
_loop: asyncio.AbstractEventLoop | None = None,
):
if not config.loaded:
config.load()
self.config = config
self.app = config.loaded_app
self.loop = _loop or asyncio.get_event_loop()
self.root_path = config.root_path
self.app_state = app_state
# Shared server state
self.connections = server_state.connections
self.tasks = server_state.tasks
# Connection state
self.transport: asyncio.Transport = None # type: ignore[assignment]
self.server: tuple[str, int] | None = None
self.client: tuple[str, int] | None = None
self.scheme: Literal["wss", "ws"] = None # type: ignore[assignment]
# Connection events
self.scope: WebSocketScope
self.handshake_started_event = asyncio.Event()
self.handshake_completed_event = asyncio.Event()
self.closed_event = asyncio.Event()
self.initial_response: HTTPResponse | None = None
self.connect_sent = False
self.lost_connection_before_handshake = False
self.accepted_subprotocol: Subprotocol | None = None
self.ws_server: Server = Server() # type: ignore[assignment]
extensions = []
if self.config.ws_per_message_deflate:
extensions.append(ServerPerMessageDeflateFactory())
super().__init__(
ws_handler=self.ws_handler,
ws_server=self.ws_server, # type: ignore[arg-type]
max_size=self.config.ws_max_size,
max_queue=self.config.ws_max_queue,
ping_interval=self.config.ws_ping_interval,
ping_timeout=self.config.ws_ping_timeout,
extensions=extensions,
logger=logging.getLogger("uvicorn.error"),
)
self.server_header = None
self.extra_headers = [
(name.decode("latin-1"), value.decode("latin-1"))
for name, value in server_state.default_headers
]
def connection_made( # type: ignore[override]
self, transport: asyncio.Transport
) -> None:
self.connections.add(self)
self.transport = transport
self.server = get_local_addr(transport)
self.client = get_remote_addr(transport)
self.scheme = "wss" if is_ssl(transport) else "ws"
if self.logger.isEnabledFor(TRACE_LOG_LEVEL):
prefix = "%s:%d - " % self.client if self.client else ""
self.logger.log(TRACE_LOG_LEVEL, "%sWebSocket connection made", prefix)
super().connection_made(transport)
def connection_lost(self, exc: Optional[Exception]) -> None:
self.connections.remove(self)
if self.logger.isEnabledFor(TRACE_LOG_LEVEL):
prefix = "%s:%d - " % self.client if self.client else ""
self.logger.log(TRACE_LOG_LEVEL, "%sWebSocket connection lost", prefix)
self.lost_connection_before_handshake = (
not self.handshake_completed_event.is_set()
)
self.handshake_completed_event.set()
super().connection_lost(exc)
if exc is None:
self.transport.close()
def shutdown(self) -> None:
self.ws_server.closing = True
if self.handshake_completed_event.is_set():
self.fail_connection(1012)
else:
self.send_500_response()
self.transport.close()
def on_task_complete(self, task: asyncio.Task) -> None:
self.tasks.discard(task)
async def process_request(
self, path: str, headers: Headers
) -> Optional[HTTPResponse]:
"""
This hook is called to determine if the websocket should return
an HTTP response and close.
Our behavior here is to start the ASGI application, and then wait
for either `accept` or `close` in order to determine if we should
close the connection.
"""
path_portion, _, query_string = path.partition("?")
websockets.legacy.handshake.check_request(headers)
subprotocols = []
for header in headers.get_all("Sec-WebSocket-Protocol"):
subprotocols.extend([token.strip() for token in header.split(",")])
asgi_headers = [
(name.encode("ascii"), value.encode("ascii", errors="surrogateescape"))
for name, value in headers.raw_items()
]
path = unquote(path_portion)
full_path = self.root_path + path
full_raw_path = self.root_path.encode("ascii") + path_portion.encode("ascii")
self.scope = {
"type": "websocket",
"asgi": {"version": self.config.asgi_version, "spec_version": "2.4"},
"http_version": "1.1",
"scheme": self.scheme,
"server": self.server,
"client": self.client,
"root_path": self.root_path,
"path": full_path,
"raw_path": full_raw_path,
"query_string": query_string.encode("ascii"),
"headers": asgi_headers,
"subprotocols": subprotocols,
"state": self.app_state.copy(),
"extensions": {"websocket.http.response": {}},
}
task = self.loop.create_task(self.run_asgi())
task.add_done_callback(self.on_task_complete)
self.tasks.add(task)
await self.handshake_started_event.wait()
return self.initial_response
def process_subprotocol(
self, headers: Headers, available_subprotocols: Optional[Sequence[Subprotocol]]
) -> Optional[Subprotocol]:
"""
We override the standard 'process_subprotocol' behavior here so that
we return whatever subprotocol is sent in the 'accept' message.
"""
return self.accepted_subprotocol
def send_500_response(self) -> None:
msg = b"Internal Server Error"
content = [
b"HTTP/1.1 500 Internal Server Error\r\n"
b"content-type: text/plain; charset=utf-8\r\n",
b"content-length: " + str(len(msg)).encode("ascii") + b"\r\n",
b"connection: close\r\n",
b"\r\n",
msg,
]
self.transport.write(b"".join(content))
# Allow handler task to terminate cleanly, as websockets doesn't cancel it by
# itself (see https://github.com/encode/uvicorn/issues/920)
self.handshake_started_event.set()
async def ws_handler( # type: ignore[override]
self, protocol: WebSocketServerProtocol, path: str
) -> Any:
"""
This is the main handler function for the 'websockets' implementation
to call into. We just wait for close then return, and instead allow
'send' and 'receive' events to drive the flow.
"""
self.handshake_completed_event.set()
await self.wait_closed()
async def run_asgi(self) -> None:
"""
Wrapper around the ASGI callable, handling exceptions and unexpected
termination states.
"""
try:
result = await self.app(self.scope, self.asgi_receive, self.asgi_send)
except ClientDisconnected:
self.closed_event.set()
self.transport.close()
except BaseException as exc:
self.closed_event.set()
msg = "Exception in ASGI application\n"
self.logger.error(msg, exc_info=exc)
if not self.handshake_started_event.is_set():
self.send_500_response()
else:
await self.handshake_completed_event.wait()
self.transport.close()
else:
self.closed_event.set()
if not self.handshake_started_event.is_set():
msg = "ASGI callable returned without sending handshake."
self.logger.error(msg)
self.send_500_response()
self.transport.close()
elif result is not None:
msg = "ASGI callable should return None, but returned '%s'."
self.logger.error(msg, result)
await self.handshake_completed_event.wait()
self.transport.close()
async def asgi_send(self, message: "ASGISendEvent") -> None:
message_type = message["type"]
if not self.handshake_started_event.is_set():
if message_type == "websocket.accept":
message = cast("WebSocketAcceptEvent", message)
self.logger.info(
'%s - "WebSocket %s" [accepted]',
self.scope["client"],
get_path_with_query_string(self.scope),
)
self.initial_response = None
self.accepted_subprotocol = cast(
Optional[Subprotocol], message.get("subprotocol")
)
if "headers" in message:
self.extra_headers.extend(
# ASGI spec requires bytes
# But for compatibility we need to convert it to strings
(name.decode("latin-1"), value.decode("latin-1"))
for name, value in message["headers"]
)
self.handshake_started_event.set()
elif message_type == "websocket.close":
message = cast("WebSocketCloseEvent", message)
self.logger.info(
'%s - "WebSocket %s" 403',
self.scope["client"],
get_path_with_query_string(self.scope),
)
self.initial_response = (http.HTTPStatus.FORBIDDEN, [], b"")
self.handshake_started_event.set()
self.closed_event.set()
elif message_type == "websocket.http.response.start":
message = cast("WebSocketResponseStartEvent", message)
self.logger.info(
'%s - "WebSocket %s" %d',
self.scope["client"],
get_path_with_query_string(self.scope),
message["status"],
)
# websockets requires the status to be an enum. look it up.
status = http.HTTPStatus(message["status"])
headers = [
(name.decode("latin-1"), value.decode("latin-1"))
for name, value in message.get("headers", [])
]
self.initial_response = (status, headers, b"")
self.handshake_started_event.set()
else:
msg = (
"Expected ASGI message 'websocket.accept', 'websocket.close', "
"or 'websocket.http.response.start' but got '%s'."
)
raise RuntimeError(msg % message_type)
elif not self.closed_event.is_set() and self.initial_response is None:
await self.handshake_completed_event.wait()
try:
if message_type == "websocket.send":
message = cast("WebSocketSendEvent", message)
bytes_data = message.get("bytes")
text_data = message.get("text")
data = text_data if bytes_data is None else bytes_data
await self.send(data) # type: ignore[arg-type]
elif message_type == "websocket.close":
message = cast("WebSocketCloseEvent", message)
code = message.get("code", 1000)
reason = message.get("reason", "") or ""
await self.close(code, reason)
self.closed_event.set()
else:
msg = (
"Expected ASGI message 'websocket.send' or 'websocket.close',"
" but got '%s'."
)
raise RuntimeError(msg % message_type)
except ConnectionClosed as exc:
raise ClientDisconnected from exc
elif self.initial_response is not None:
if message_type == "websocket.http.response.body":
message = cast("WebSocketResponseBodyEvent", message)
body = self.initial_response[2] + message["body"]
self.initial_response = self.initial_response[:2] + (body,)
if not message.get("more_body", False):
self.closed_event.set()
else:
msg = (
"Expected ASGI message 'websocket.http.response.body' "
"but got '%s'."
)
raise RuntimeError(msg % message_type)
else:
msg = (
"Unexpected ASGI message '%s', after sending 'websocket.close' "
"or response already completed."
)
raise RuntimeError(msg % message_type)
async def asgi_receive(
self,
) -> Union[
"WebSocketDisconnectEvent", "WebSocketConnectEvent", "WebSocketReceiveEvent"
]:
if not self.connect_sent:
self.connect_sent = True
return {"type": "websocket.connect"}
await self.handshake_completed_event.wait()
if self.lost_connection_before_handshake:
# If the handshake failed or the app closed before handshake completion,
# use 1006 Abnormal Closure.
return {"type": "websocket.disconnect", "code": 1006}
if self.closed_event.is_set():
return {"type": "websocket.disconnect", "code": 1005}
try:
data = await self.recv()
except ConnectionClosed as exc:
self.closed_event.set()
if self.ws_server.closing:
return {"type": "websocket.disconnect", "code": 1012}
return {"type": "websocket.disconnect", "code": exc.code}
if isinstance(data, str):
return {"type": "websocket.receive", "text": data}
return {"type": "websocket.receive", "bytes": data}

View File

@@ -0,0 +1,397 @@
from __future__ import annotations
import asyncio
import logging
import typing
from typing import Literal
from urllib.parse import unquote
import wsproto
from wsproto import ConnectionType, events
from wsproto.connection import ConnectionState
from wsproto.extensions import Extension, PerMessageDeflate
from wsproto.utilities import LocalProtocolError, RemoteProtocolError
from uvicorn._types import (
ASGISendEvent,
WebSocketAcceptEvent,
WebSocketCloseEvent,
WebSocketEvent,
WebSocketResponseBodyEvent,
WebSocketResponseStartEvent,
WebSocketScope,
WebSocketSendEvent,
)
from uvicorn.config import Config
from uvicorn.logging import TRACE_LOG_LEVEL
from uvicorn.protocols.utils import (
ClientDisconnected,
get_local_addr,
get_path_with_query_string,
get_remote_addr,
is_ssl,
)
from uvicorn.server import ServerState
class WSProtocol(asyncio.Protocol):
def __init__(
self,
config: Config,
server_state: ServerState,
app_state: dict[str, typing.Any],
_loop: asyncio.AbstractEventLoop | None = None,
) -> None:
if not config.loaded:
config.load()
self.config = config
self.app = config.loaded_app
self.loop = _loop or asyncio.get_event_loop()
self.logger = logging.getLogger("uvicorn.error")
self.root_path = config.root_path
self.app_state = app_state
# Shared server state
self.connections = server_state.connections
self.tasks = server_state.tasks
self.default_headers = server_state.default_headers
# Connection state
self.transport: asyncio.Transport = None # type: ignore[assignment]
self.server: tuple[str, int] | None = None
self.client: tuple[str, int] | None = None
self.scheme: Literal["wss", "ws"] = None # type: ignore[assignment]
# WebSocket state
self.queue: asyncio.Queue[WebSocketEvent] = asyncio.Queue()
self.handshake_complete = False
self.close_sent = False
# Rejection state
self.response_started = False
self.conn = wsproto.WSConnection(connection_type=ConnectionType.SERVER)
self.read_paused = False
self.writable = asyncio.Event()
self.writable.set()
# Buffers
self.bytes = b""
self.text = ""
# Protocol interface
def connection_made( # type: ignore[override]
self, transport: asyncio.Transport
) -> None:
self.connections.add(self)
self.transport = transport
self.server = get_local_addr(transport)
self.client = get_remote_addr(transport)
self.scheme = "wss" if is_ssl(transport) else "ws"
if self.logger.level <= TRACE_LOG_LEVEL:
prefix = "%s:%d - " % self.client if self.client else ""
self.logger.log(TRACE_LOG_LEVEL, "%sWebSocket connection made", prefix)
def connection_lost(self, exc: Exception | None) -> None:
code = 1005 if self.handshake_complete else 1006
self.queue.put_nowait({"type": "websocket.disconnect", "code": code})
self.connections.remove(self)
if self.logger.level <= TRACE_LOG_LEVEL:
prefix = "%s:%d - " % self.client if self.client else ""
self.logger.log(TRACE_LOG_LEVEL, "%sWebSocket connection lost", prefix)
self.handshake_complete = True
if exc is None:
self.transport.close()
def eof_received(self) -> None:
pass
def data_received(self, data: bytes) -> None:
try:
self.conn.receive_data(data)
except RemoteProtocolError as err:
# TODO: Remove `type: ignore` when wsproto fixes the type annotation.
self.transport.write(self.conn.send(err.event_hint)) # type: ignore[arg-type] # noqa: E501
self.transport.close()
else:
self.handle_events()
def handle_events(self) -> None:
for event in self.conn.events():
if isinstance(event, events.Request):
self.handle_connect(event)
elif isinstance(event, events.TextMessage):
self.handle_text(event)
elif isinstance(event, events.BytesMessage):
self.handle_bytes(event)
elif isinstance(event, events.CloseConnection):
self.handle_close(event)
elif isinstance(event, events.Ping):
self.handle_ping(event)
def pause_writing(self) -> None:
"""
Called by the transport when the write buffer exceeds the high water mark.
"""
self.writable.clear()
def resume_writing(self) -> None:
"""
Called by the transport when the write buffer drops below the low water mark.
"""
self.writable.set()
def shutdown(self) -> None:
if self.handshake_complete:
self.queue.put_nowait({"type": "websocket.disconnect", "code": 1012})
output = self.conn.send(wsproto.events.CloseConnection(code=1012))
self.transport.write(output)
else:
self.send_500_response()
self.transport.close()
def on_task_complete(self, task: asyncio.Task) -> None:
self.tasks.discard(task)
# Event handlers
def handle_connect(self, event: events.Request) -> None:
headers = [(b"host", event.host.encode())]
headers += [(key.lower(), value) for key, value in event.extra_headers]
raw_path, _, query_string = event.target.partition("?")
path = unquote(raw_path)
full_path = self.root_path + path
full_raw_path = self.root_path.encode("ascii") + raw_path.encode("ascii")
self.scope: "WebSocketScope" = {
"type": "websocket",
"asgi": {"version": self.config.asgi_version, "spec_version": "2.4"},
"http_version": "1.1",
"scheme": self.scheme,
"server": self.server,
"client": self.client,
"root_path": self.root_path,
"path": full_path,
"raw_path": full_raw_path,
"query_string": query_string.encode("ascii"),
"headers": headers,
"subprotocols": event.subprotocols,
"state": self.app_state.copy(),
"extensions": {"websocket.http.response": {}},
}
self.queue.put_nowait({"type": "websocket.connect"})
task = self.loop.create_task(self.run_asgi())
task.add_done_callback(self.on_task_complete)
self.tasks.add(task)
def handle_text(self, event: events.TextMessage) -> None:
self.text += event.data
if event.message_finished:
self.queue.put_nowait({"type": "websocket.receive", "text": self.text})
self.text = ""
if not self.read_paused:
self.read_paused = True
self.transport.pause_reading()
def handle_bytes(self, event: events.BytesMessage) -> None:
self.bytes += event.data
# todo: we may want to guard the size of self.bytes and self.text
if event.message_finished:
self.queue.put_nowait({"type": "websocket.receive", "bytes": self.bytes})
self.bytes = b""
if not self.read_paused:
self.read_paused = True
self.transport.pause_reading()
def handle_close(self, event: events.CloseConnection) -> None:
if self.conn.state == ConnectionState.REMOTE_CLOSING:
self.transport.write(self.conn.send(event.response()))
self.queue.put_nowait({"type": "websocket.disconnect", "code": event.code})
self.transport.close()
def handle_ping(self, event: events.Ping) -> None:
self.transport.write(self.conn.send(event.response()))
def send_500_response(self) -> None:
if self.response_started or self.handshake_complete:
return # we cannot send responses anymore
headers = [
(b"content-type", b"text/plain; charset=utf-8"),
(b"connection", b"close"),
]
output = self.conn.send(
wsproto.events.RejectConnection(
status_code=500, headers=headers, has_body=True
)
)
output += self.conn.send(
wsproto.events.RejectData(data=b"Internal Server Error")
)
self.transport.write(output)
async def run_asgi(self) -> None:
try:
result = await self.app(self.scope, self.receive, self.send)
except ClientDisconnected:
self.transport.close()
except BaseException:
self.logger.exception("Exception in ASGI application\n")
self.send_500_response()
self.transport.close()
else:
if not self.handshake_complete:
msg = "ASGI callable returned without completing handshake."
self.logger.error(msg)
self.send_500_response()
self.transport.close()
elif result is not None:
msg = "ASGI callable should return None, but returned '%s'."
self.logger.error(msg, result)
self.transport.close()
async def send(self, message: ASGISendEvent) -> None:
await self.writable.wait()
message_type = message["type"]
if not self.handshake_complete:
if message_type == "websocket.accept":
message = typing.cast(WebSocketAcceptEvent, message)
self.logger.info(
'%s - "WebSocket %s" [accepted]',
self.scope["client"],
get_path_with_query_string(self.scope),
)
subprotocol = message.get("subprotocol")
extra_headers = self.default_headers + list(message.get("headers", []))
extensions: typing.List[Extension] = []
if self.config.ws_per_message_deflate:
extensions.append(PerMessageDeflate())
if not self.transport.is_closing():
self.handshake_complete = True
output = self.conn.send(
wsproto.events.AcceptConnection(
subprotocol=subprotocol,
extensions=extensions,
extra_headers=extra_headers,
)
)
self.transport.write(output)
elif message_type == "websocket.close":
self.queue.put_nowait({"type": "websocket.disconnect", "code": 1006})
self.logger.info(
'%s - "WebSocket %s" 403',
self.scope["client"],
get_path_with_query_string(self.scope),
)
self.handshake_complete = True
self.close_sent = True
event = events.RejectConnection(status_code=403, headers=[])
output = self.conn.send(event)
self.transport.write(output)
self.transport.close()
elif message_type == "websocket.http.response.start":
message = typing.cast(WebSocketResponseStartEvent, message)
# ensure status code is in the valid range
if not (100 <= message["status"] < 600):
msg = "Invalid HTTP status code '%d' in response."
raise RuntimeError(msg % message["status"])
self.logger.info(
'%s - "WebSocket %s" %d',
self.scope["client"],
get_path_with_query_string(self.scope),
message["status"],
)
self.handshake_complete = True
event = events.RejectConnection(
status_code=message["status"],
headers=list(message["headers"]),
has_body=True,
)
output = self.conn.send(event)
self.transport.write(output)
self.response_started = True
else:
msg = (
"Expected ASGI message 'websocket.accept', 'websocket.close' "
"or 'websocket.http.response.start' "
"but got '%s'."
)
raise RuntimeError(msg % message_type)
elif not self.close_sent and not self.response_started:
try:
if message_type == "websocket.send":
message = typing.cast(WebSocketSendEvent, message)
bytes_data = message.get("bytes")
text_data = message.get("text")
data = text_data if bytes_data is None else bytes_data
output = self.conn.send(wsproto.events.Message(data=data)) # type: ignore
if not self.transport.is_closing():
self.transport.write(output)
elif message_type == "websocket.close":
message = typing.cast(WebSocketCloseEvent, message)
self.close_sent = True
code = message.get("code", 1000)
reason = message.get("reason", "") or ""
self.queue.put_nowait(
{"type": "websocket.disconnect", "code": code}
)
output = self.conn.send(
wsproto.events.CloseConnection(code=code, reason=reason)
)
if not self.transport.is_closing():
self.transport.write(output)
self.transport.close()
else:
msg = (
"Expected ASGI message 'websocket.send' or 'websocket.close',"
" but got '%s'."
)
raise RuntimeError(msg % message_type)
except LocalProtocolError as exc:
raise ClientDisconnected from exc
elif self.response_started:
if message_type == "websocket.http.response.body":
message = typing.cast("WebSocketResponseBodyEvent", message)
body_finished = not message.get("more_body", False)
reject_data = events.RejectData(
data=message["body"], body_finished=body_finished
)
output = self.conn.send(reject_data)
self.transport.write(output)
if body_finished:
self.queue.put_nowait(
{"type": "websocket.disconnect", "code": 1006}
)
self.close_sent = True
self.transport.close()
else:
msg = (
"Expected ASGI message 'websocket.http.response.body' "
"but got '%s'."
)
raise RuntimeError(msg % message_type)
else:
msg = "Unexpected ASGI message '%s', after sending 'websocket.close'."
raise RuntimeError(msg % message_type)
async def receive(self) -> WebSocketEvent:
message = await self.queue.get()
if self.read_paused and self.queue.empty():
self.read_paused = False
self.transport.resume_reading()
return message